Quests Types – Items – Mods

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Quest Types

Strike Teams (online only)

are a side activity in Mass Effect Andromeda which consists of sending NPC Teams on missions in order to earn rewards which are collected in the single player campaign. (War Room)

Missions Types

Priority Ops

These are main story missions and are required to complete the game.

Allies and Relationships

These are missions provided by squadmates and other notable NPCs.

Heleus Assignments

These are planet and ship specific missions. Completing them will help increase the overall Viability for that planet. They are also often required to gain the trust of other factions native to those planets.

Additional Tasks

These are tasks that are not closely related to the overall

List of consumables

NameDescriptionGameplay effect
Backup Life SupportBoosts life-support capacity and allows a user to survive hazardous environments longer outside of the Nomad. No effect on combat.Decreases hazard damage to life-support gauge
Cobra RPGCapable of taking down most enemies with a single projectile.Deals a large amount of damage over an area
Damage dealt is scaled based on type of enemy hit
Instantly destroys most standard infantry
Overdrive PackImmediately reloads all weapons, recharges all powers, and temporarily boosts accuracy and damage reduction.Accuracy increased by 25%
+25 Damage Resistance
Refills ammo, resets power recharges
Shield CapacitorsBoosts maximum shields. Restores current shielding to the new maximum. The boost lasts until shields are broken.Increases Max Shields by 20%, which can be increased with Consumable Effectiveness upgrades
Lasts until shields are broken
Cryo AmmoShots slow enemies and deal moderate bonus damage to armor. Lasts for the next three clips of the currently equipped gun.Adds freezing effect to ammo: 3 * Weapon Clip Size
Disruptor AmmoShots stun enemies and deal large bonus damage to shields. Lasts for the next three clips of the currently equipped gun.Adds stun/electricity effect to ammo: 3 * Weapon Clip Size
Incendiary AmmoShots burn enemies and deal large bonus damage to armor. Lasts for the next three clips of the currently equipped gun.Adds burn effect to ammo: 3 * Weapon Clip Size

Weapon Mod Info and List

Below is a list of all available mods types for each gun and what they do. These are the base mods that increase 1 stat. There are also advanced mods that will increase 1 stat and lower another. The types of stats on these advanced mods are the same as the normal mods.

mass effect andromeda weapon mods

Assault Rifle
  • AR Barrel: Increases Base Weapon Damage
  • AR Magazine: Increases magazine size
  • AR Receiver: Increases penetration damage and distance, allowing you to shoot through solid objects.
  • AR Scope: Puts a scope on the weapon that lets you zoom in and increases weapon accuracy.
  • AR Stock: Increases base weapon stability, making it easier to control.
Pistol
  • Pistol Barrel: Increases Base Weapon Damage
  • Pistol Magazine: Increases magazine size
  • Pistol Receiver: Increases penetration damage and distance, allowing you to shoot through solid objects.
  • Pistol Scope: Puts a scope on the weapon that lets you zoom in and increases weapon accuracy.
  • Pistol Melee Optimizer: Increases melee damage
Shotgun
  • Shotgun BarrelIncreases Base Weapon Damage
  • Shotgun Melee Optimizer: Increases melee damage
  • Shotgun Receiver: Increases penetration damage and distance, allowing you to shoot through solid objects.
  • Shotgun Smart Choke: Tightens bullet spread for increased accuracy
  • Shotgun Spare Clip: Increases spare ammo capacity.
Sniper Rifle
  • SR Barrel: Increases Base Weapon Damage
  • SR Spare Thermal Clip: Increases spare ammo capacity.
  • SR Receiver: Increases penetration damage and distance, allowing you to shoot through solid objects.
  • SR ScopeIncreases base weapon accuracy and stability while zoomed.
  • SR Ultralight Materials: Reduces sniper rifle’s weight. This is useful if you don’t have 100% power recharge so your powers can recharge faster.

Weapon Mods in more details link ->

Fusion Mods & How to Get Them

These are mods that you get by completing vaults on each planet, or completing something through a quest or by killing an architect.

mass effect andromeda fusion mod

Armor Mods

Name

Bonus

Malus

Where to Get

Fusion Mod of Shielding+50% Max Shields-50% Max HealthEos vault
Fusion Mod of Robotics+25% Tech Construct Health, +25% Tech Construct Damage-50% Max ShieldsHavarl vault
Fusion Mod of AdrenalineOn Kill: Recharge All Active Powers-50% All Power Recharge SpeedsVoeld vault
Fusion Mod of Resistance+20 Damage ResistanceOn Evade: -50 HealthIn Room after Dying Planet quest puzzle
Fusion Mod of Rapid Deployment+50% All Power Recharge Speeds-30% Weapon DamageKadara vault
Fusion Mod of Rupture+25% Weapon Headshot/Weak Point Bonus-70% Weapon Clip SizeElaaden vault
Fusion Mod of Biotic Mastery+30% Biotic Power Damage-20% Melee/Weapon/Tech Power/Combat Power DamageEos: Neutralize the Architect
Fusion Mod of Hovering+100% Hover Duration-30% Weapon DamageVoeld: Neutralize the Architect
Fusion Mod of Tech Mastery+30% Tech Power Damage-20% Melee/Weapon/Biotic Power/Combat Power DamageElaaden: Neutralize the Architect
Fusion Mod of Battering+30% Melee Damage-20% Weapon/Tech/Biotic Power/Combat Power DamageKadara: Neutralize the Architect
Fusion Mod of Health+100% Max Health-50% Max ShieldsAfter defeating the Archon’s Sword at the Remnant City

Remark: CryoPod:

Fusion Mod Support, which decreases by half the penalty of a equipped Fusion Mod – instead of -50% health points, you will lose only 25%, instead of -30% penalty to weapon damage it will only be -15% and so on.

 

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